Legend of the Asura - Chapter 669

[Chapter 669 The Order Guardian System of Shura’s Profession]
Guardianship: (Guardian of Gaia)
Occupational characteristics:
There is an almost forgotten legend circulating in the Western gods. The grandmother of the god-king Zeus, the former earth goddess Gaia, once silently followed a forgotten patron saint whose name was the patron saint of Gaia. He does not have a strong attacking ability, nor the unpredictable power of a true god, but he has a defensive ability that makes the enemy desperate. He is like a shield in front of Gaia! An indestructible shield! As long as there is his protection, Gaia has no worries in various wars. This profession has almost no ability to attack, contain, or escape, but it has extremely terrifying defensive ability, which can easily resolve all kinds of desperate situations for the objects it protects. Those who have this profession must protect Gaia, the beloved daughter of Zeus, for the rest of their lives. Once abandoned, the occupation immediately disappears.
professional skills:
Will of the Patronus: Passive skill, automatically triggered when entering the battle state, desperately guarding those who need to be guarded, never retreating. Effect: 80% chance to be immune to knockdown, knockback, knockup, and blowup effects.
The true appearance of the patron saint: passive skill, in order to protect the person he wants to protect, the patron saint of Gaia must have the toughest body in the world. Effect: Life +50%, Defense +100%, 50% immunity to all physical damage.
Shield of the Patronus: Basic Active Skill. The patron saint of Gaia has a shield that is several times stronger than ordinary shield guards. Both-handed shields resist all enemy attacks and offset 90% of any damage. During the shield defense process, you cannot attack or move, and you can start and stop at any time.
Heavenly Shield of the Patronus: Use the power of the Patronus to bless yourself and your partners with an unstoppable shield, resisting 90% of any damage. The effect range is 10 meters around itself, lasts 30 seconds, consumes 500 mana, and can be used three times a day.
Heavenly Barrier of the Patronus: Abandon the shield, infuse it with the divine power of guardian, make its defense ability to the extreme and at the same time magnify it several times, build a huge shield wall ten meters high and ten meters wide in front of the body, completely resisting itself All previous attacks and enemy footsteps last for ten seconds, consume 1000 mana, and have a cooldown of 30 seconds.
Patronus Soul Crash: Can be activated in the shield defense state. During the shield defense process, the shield imbued with the power of protection slams into the enemy in front of you, with a high probability of knocking the enemy back or knocking them into the air. Consumes 100 mana, and the skill cooldown is 5 seconds.
Trick: Shifting Flowers and Connecting Trees: Unleash the light of protection to cover all the surrounding partners, and transfer all the attacks they have suffered to themselves, with a range of ten meters around themselves, each time can last up to ten seconds, and can be interrupted at any time during the continuous process. Consumes 3000 mana, and the skill cooldown is 1 minute.
Order Department: (Forbidden Magic Mage – Order Manipulator – God of Order)
Occupational characteristics:
Possesses all order elements, achieves perfect affinity with all order elements between heaven and earth, can freely manipulate all order elements between heaven and earth, and its power may be intolerant of heaven and earth. The current occupational characteristics are: no medium is required when activating magic, and any magic that can be cast can be fused in pairs (but due to the serious lack of ability, currently only the most basic occupational characteristics can be activated).
professional skills:
Star Shattering Array: Water-based low-level attack forbidden spell. It frantically condenses the water element between heaven and earth, and instantly detonates the condensed ice, building an ice-shattering formation within a certain range around itself. Deals (10000+Magic Attack) basic damage per second to the enemy within the effect range, with 80% ice clean effect. The skill range is 150 meters around itself, consumes 9600 mana, lasts 10 seconds, and chant time is 26 seconds. After the skill is activated, it is in a stiff state for 3 seconds.
Tornado Flame: Fire-based low-level attack forbidden spell. With the power of fire, it turns into a scorching fire dragon to attack all enemies in a straight line in front of you, and devours each enemy 20 times in an instant. The base damage is (100000+20*Magic Attack). And comes with 88% burning effect. The skill range is a straight line 200 meters in front of him, consumes 12,000 mana, and has a chant time of 35 seconds. After the skill is activated, he is in a straight state for 1 second.
Plasma Storm: Wind-based low-level attack forbidden spell. A huge violent tornado is rolled up around itself, and the violent wind energy will shred all enemies within the attack range. Deals (7500 + magic attack) basic damage to the enemy per second within the effect range, and has a 77% sleep effect. The skill range is 200 meters around the self, consumes 7600 mana, lasts 10 seconds, and the chant time is 20 seconds. After the skill is activated, the self is in a stiff state for 2 seconds.
Laser Death Light: Forbidden spell for low-level lightning attacks. Dense purple sky thunders were dropped from the air, frantically bombarding all enemies within a certain range, creating a terrifying thunder purgatory. Deals (12000 + magic attack * 1.3) basic damage to the enemy every second within the effect range, with 88% paralysis effect. The skill range is 180 meters around itself, consumes 8000 HP, 14000 magicka, lasts 10 seconds, and chant time is 30 seconds. After the skill is activated, it is in a stiff state for 3 seconds.
Earth Extinction: Earth-based low-level attack forbidden spell. Smash the ground with earth energy. Causes a certain range of leylines to vibrate, causing a large explosion on the ground to blow up all enemies. Deals (8000+ magic attack) basic damage per second to the enemy within the effect range, and adds a 100% knock-up and knock-down effect. The skill range is 140 meters around itself, consumes 10200, lasts 10 seconds, and chant time is 28 seconds. After the skill is activated, it is in a stiff state for 3 seconds.
Angel’s Tears: The most forbidden spell in the light department. Summoning the purest teardrops of angels with the light heart and the power of light to revive the lifeless creatures, it can revive players, pets, NPCs, and can also cause devastating damage to darkness and death monsters. But the monster cannot be resurrected. Consumes 108000 mana, and the chant time is 52 seconds. After casting, there is a 60% chance of reducing mental power by 10%.
Soul Eater Hell: Darkness low-level attack forbidden spell: Summons the power of darkness from the abyss to frantically devour all enemies within a certain range, causing (10000 + magic attack*1.3) basic damage to the enemy every second within the effect range, and with 100 % of the compulsory curse effect and 50% of the dark state, the effect area will be plunged into absolute darkness during the continuous process of the skill. The skill range is 100 meters around itself, consumes 14,000 mana, lasts 10 seconds, and chant time is 27 seconds. After the skill is activated, it is in a stiff state for 3 seconds.
Death Roar: Death is a low-level attack forbidden spell. It uses the power of death to roll up the dark wind of death within a certain range, bringing double damage to the enemy’s body and mind, making them feel the footsteps of death approaching. Deals (3000 + magic attack) basic damage per second to the enemy within the effect range, with 99% terror and 20% instant death effect. The skill range is 99 meters around itself, consumes 12300 mana, lasts 10 seconds, and chant time is 20 seconds. After the skill is activated, it is in a stiff state for 3 seconds.
Psalm of the Goddess of Life: A low-level auxiliary forbidden spell of the life department, using the power of the goddess of life to form a life space with one’s own body as the center. In the space, the life of self and all partners +200%, magic +200%, life recovery speed +200%, magic recovery speed +200%, and cause continuous huge damage to death monsters in the space. The effect range is 88 meters around itself, consumes 8800 mana, lasts 3 minutes, and chant time is 8 seconds. No skill hard time.
Eye of Soul Destroyer: Forbidden spell of the low-level soul system. When cast, it devours the enemy’s consciousness with the power of soul, and has a certain chance to erase all its memories for a certain period of time. The chance of success depends on the mental firmness of the target. No mana consumption, no skill cooldown.
Dimensional Slash: The low-level magic of the space system draws forward with the power of space, causing a space rupture in a straight line to cause irresistible powerful damage to the enemy. The attack distance is 10 meters in a straight line, the damage is at least 20000 + magic attack × 2, the magic consumption is 3000, and the skill cooldown is 5 seconds.
Space Domain: Space is an intermediate-level magic. It compresses the space within a certain range with the power of space. It can freely manipulate the position of the enemy within the range and cause irresistible huge damage. The attack range is 20 meters in front of the body, and the control time is 3-5. seconds, the damage is at least 20000 + magic attack × 2, the magic consumption is 8000, and the skill cooldown is 15 seconds.
Time Wheel: Time is a low-level magic. It uses the power of time to arbitrarily manipulate the perception of time of one’s own body or other people’s body. The manipulation range can be 30%. The specific effect is that the reaction, action speed, movement speed, and shot speed all increase or decrease. within 30%. Duration is 1 minute (in normal time), consumes 5000 mana, and has no skill cooldown.
Time Ring: Time is an intermediate-level magic. It uses the power of time to clear the cooldown of all skills except itself. It consumes 10,000 mana and has a cooldown of 3 days.
Permanent Teleportation Gate: Set up a permanent teleportation array connected to any two locations with the power of huge space, which will never disappear unless the person who sets up the array takes it back or is destroyed by a powerful force. Consumes 50,000 mana when cast, and permanently reduces mana by 1,000 after cast. .
Time Manipulation Domain: Use the huge power of time to arbitrarily manipulate the time flow speed within a certain range, the maximum manipulation range is 50%, and lose 3000 mana per second during the casting process. , up to 30 seconds (in normal time).
Absolute time field: Time is a low-level forbidden spell, and it stops the time within 20 meters around itself for 3 seconds. Can be used twice per day, no mana cost.
Infinite Space Gate: The space system is a low-level forbidden spell, which can instantly cut through space and teleport to any place you have been before. It is invalid for places with powerful seals and enchantments, and teleportation within the same town is invalid. Can be used six times per day with no mana cost.
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